using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("FriendListFriendFrameOffsets")]
	public class FriendListFriendFrameOffsets : MonoClass
	{
		public Vector3 m_PlayerNameText => method_2<Vector3>("m_PlayerNameText");

		public Vector3 m_StatusText => method_2<Vector3>("m_StatusText");

		public Vector3 m_RightComponent => method_2<Vector3>("m_RightComponent");

		public FriendListFriendFrameOffsets(IntPtr address, string className)
			: base(address, className)
		{
		}

		public FriendListFriendFrameOffsets(IntPtr address)
			: this(address, "FriendListFriendFrameOffsets")
		{
		}
	}
}
